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The article describes the mission, tasks, research directions and integration projects of the International Federation of Intellectual Games BRICS. Special attention is paid to intellectual games as a tool of education, public diplomacy and development of the younger generation.
6 MFII Kemerovo 29.09.2022.pdf
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the BRICS Intellectual Games Federation
Savoy Alexander Gennadievich,
Director of the Center for Intellectual Games of the International Scientific
Research Institute of Management Problems,
Vice-President of the International Alliance of BRICS Strategic Projects,
President of the International Federation of Intellectual Games BRICS
MISSION
the International Federation of INTELLECTUAL BRICS Games
Uniting the interests of different segments of the population of the world through
the formation of a socially oriented paradigm of thinking of the young generation through intellectual games as a tool for education and education of the young generation chess tavreli xianqi fatum weizi (go) checkers
MAIN TASKS
the International Federation of INTELLECTUAL BRICS Games
Popularization of intellectual games of the BRICS countries with the support of bodies
the state authorities, scientists, culture and art of the BRICS countries: Indian classical chess, Russian chess tavreli, Chinese chess xiantsi, chess countries
BRICS fatum, Chinese weizi (go), checkers (Brazilian, checkers, Russian, international)
Identification of the most intellectually developed players among children and young people,
financial support and creation of conditions for their further personal growth
Attracting the attention of the general public of the BRICS countries (representatives of the bodies)
to the question of the need to develop a systematic approach in the educational process to educate children, youth, students, adults, people with disabilities intellectual games that form skills that contribute to systemic adaptation in a rapidly changing social environment
RESEARCH DIRECTIONS
CENTER OF INTELLECTUAL GAMES OF INIIP
MNIIPU
Intellectual games Intellectual games Formation of new
as a tool as an element of education of neural connections in public diplomacy and education of young players in the generation of intellectual games
Intellectual games Influence Psychotype and
as a tool for intellectual games of psychological implementation of international educational-worldviews of children and employees, cultural and educational-teenagers organizations playing in television and sports intellectual games projects
Intellectual games: Intellectual Development of methods
from kindergarten to play in the educational teaching of professional and educational intellectual sports games processes
INTEGRATION PROJECTS
International Integration Project Interregional Integration Projects
"Ecosystem of intellectual elite" "Intellectual games as a tool for upbringing and education of the younger generation" and "Intellectual games as a tool for forming an intellectual elite"
INFRASTRUCTURE
1 2 3
Educational centers "Corporate intellectual Children and adults regional,
Intellectual Games and Game”: educational, training and national and international clubs for children, youth, tournament events on intellectual games of students, adults, persons with intellectual games within the BRICS countries with limited opportunities in the organization and with other BRICS countries organizations, including public authorities and diplomatic corps
FATUM
RUSSIAN INTELLECTUAL GAME OF BRICS COUNTRIES:
DEVELOPMENT AND WORLD PREMIER
MNIIPU
Game "Fatum", developed in Russia on the basis of the International
Intergovernmental organization "International Research Institute of Management Problems", is a unique quintessence of chess with elements of other intellectual games of the BRICS countries. It opens up an amazing and unique world of opportunities for the development of intelligence, the strengthening of intuition, the formation of creative and non-stereotypical thinking, the improvement of concentration skills.
"Fatum", if played regularly, allows you to significantly develop the intellectual abilities of a person, including memory, logic, abstract thinking, intuition, as well as acquire qualities such as caution, accuracy, foresight, etc. for systemic adaptation to an ever-changing social environment, ensuring material well-being and status in society.
Radisson Collection
Hotel, Moscow,
13.04.2021
ACTIVITIES
CONDUCTED
FATUM
RUSSIAN INTELLECTUAL GAME OF BRICS COUNTRIES: INRIP
DEVELOPMENT AND PROSPECTS
Festival of sports - Sabinsky Championship Master class on the game "Cup Rublevka" in the shopping center
logical games "Vladimir district of the Republic of Tatarstan "Fatum" students of the Gymnasium "Dream House", Barvikha, Open-2021", 04.08.2021 – the E Chess Memory M. Primakov, 10.09.2022 13.08.2021 N. M. Minnikhanov, 26.03.2022 13.05.2022
RECOMMENDATIONS
BRIC STATES PUBLIC AUTHORITIES
Inclusion in the training schedule
the main general education information campaign in the BRICS Weekly Hour countries that regular intellectual games training on intellectual sports games contribute to
Development of standards for
the intellectual development of children and the teaching of intellectual youth games and the approval of their
Creation on television and
Development of passport
radio stations of children and adults of the specialty "coach - programs for popularization teacher on intellectual games, coverage of their intellectual games" and in print and electronic media approval of its
WE INVITE YOU TO PARTICIPATE
IN THE FORMATION OF ECOSYSTEMS
INTELLECTUAL ELITE!
CONTACTS
INTERNATIONAL FEDERATION
INTELLECTUAL BRICS GAMES
123001, Moscow, Three-Prudny per.,
- 11/13, page 2
+7 (495) 177-20-20 info@mfiibrics.org
THANKS
FOR ATTENTION!
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